May 16, 2009

We have worked with Blur Studio in the past on the CG cutscenes for X-Men Legends II and Marvel: Ultimate Alliance, so we knew right away we wanted to work with them for the X-Men Origins: Wolverine video game.
May 08, 2009

Learn more about all the different kinds of enemies you’ll face in the X-Men Origins: Wolverine video game.
May 05, 2009

Hello, Wolverine fans. Read on to learn how the Sentinel boss battle came together over the course of development.
May 04, 2009
I want to pass along the thanks of myself and everyone here on the Raven Wolverine Team to all you guys and girls that have made uncaged.com a great place to post about the game, the movie and comics in general.
April 30, 2009

Mike Majernik from Raven takes us through the Agent Zero helicopter battle
April 28, 2009

When Wolverine goes into a berserker rage, people get all kinds of messed up…
April 28, 2009

How many times in the comics and movies have you seen Wolverine take advantage of a situation with his feral senses?
April 27, 2009
Raven Sound Designer, Andy Bayliss, talks mini-guns, rocket impact and gunfire.
April 24, 2009

More inside views from the Raven Art team.
April 23, 2009
In this final fourth episode, the Raven team explores how X-Men Origins: Wolverine goes far beyond its Origins roots.
Go see The Hangover -- hilarious. Also very wrong in some ways, but funny :)
06/22/09 03:58 PM
| Date | News |
|---|---|
| 09/01/09 | NPC Spotlight on Electro & Scorcher |
| 09/01/09 | NPC Spotlight: Nick Fury & Maria Hill |
| 09/01/09 | NPC Spotlight on Wonder Man |
| 08/26/09 | 12 Days of Marvel Ultimate Alliance 2 |
| 08/11/09 | Facebook | Hero HQ |
| 08/09/09 | Stan Lee Exclusive Comic Con 2009 Interview (Inside Gaming Machinima) |